Summoner Monsters

Legendary Necromancer [Ghost+Unholy]
Max Level Abilities: Ghost type: Regenerates 5 mana per second, cant attack during day

Death Bolt: Heal an unholy unit by 300 or deal 150 damage to an organic unit

Quagmire of Doom: 865 damage to a single target

Necromancy: Raise an enemies corpse to fight for you for 300s

Summon Bone Dragon: Summons a Legendary Bone Dragon to fight for you

Legendary Steel Root Treant [Metal+Nature]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Breaker: 20% chance to multiply your damage by 1.25x

Metal Skin: Adds 30 bonus armor and returns 40% of melee damage

Lure: Causes enemies to attack you

Growth: Increase armor by 60 and damage by 40% for 90 seconds [Can Auto-Cast]

Rock Stopper: Reduce attacks done to you by 30 damage

Animate Tree: Summons a Treant to fight for you for 500 seconds

Legendary Strangling Dead [Poison+Unholy]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Death Bolt: Heal an unholy unit by 300 or deal 150 damage to an organic unit

Lure: Causes enemies to attack you

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Necromancy: Raise an enemies corpse to fight for you for 300s

Legendary Savage Shrub [Lightning+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lightning Strike: Lightning strikes 3 of your enemies for 136 damage each

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Lure: Causes enemies to attack you

Animate Tree: Summons a Treant to fight for you for 500 seconds

Legendary Spirit Of The Night [Ghost+Ice]
Max Level Abilities: Ghost type: Regenerates 5 mana per second, cant attack during day

Lure: Causes enemies to attack you

Quagmire of Doom: 865 damage to a single target

Ice Storm: 120 damage per wave for 3 waves

Evil Spirits: Summon 3 evil spirits to fight for you: only castable at night

Legendary Over Grown Hedge [Holy+Nature]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Animate Tree: Summons a Treant to fight for you for 500 seconds

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Growth: Adds 60 bonus armor and 40% damage [Can Auto-Cast]

Overgrowth: Roots the target for 5 seconds and deals 40 damage per second