Support Monsters

Legendary Pearl Dragon [Dragon+Holy]
Max Level Abilities Flying type: Can Fly into the Air Fortress

Angelic Blessing: Aura bonus of 55 armor

Savage Blow: 16% chance to multiply your damage by 2.25x

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

(Focused: This character only gains one extra ability on combining)

Legendary Sphinx [Air+Time]
Max Level Abilities: Flying type: Can Fly into the Air Fortress

Tornado: 305 damage in a path

Lure: Causes enemies to attack you

Riddle: -28% attack and movement speed [Can Auto-Cast]

Time Warp: 13% chance to stun for 0.25 seconds and deal 90 damage

Legendary Mercurial [Metal+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Lure: Causes enemies to attack you

Metal Skin: Adds 30 bonus armor and returns 40% of melee damage

Chilling Aura: Nearby enemies lose 20% Attack Speed and 25% Movement Speed

Legendary Wraith [Fire+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Lure: Causes enemies to attack you

Amplify Magic: Amplifies the effects of magic on the target making them stronger

Fire Breath: 265 damage in a cone and +5 damage over time

Legendary Spawn of Nature [Nature+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Lure: Causes enemies to attack you

Growth: Increase armor by 60 and damage by 40% for 90 seconds [Can Auto-Cast]

Deadly Poison: Deals 40 damage per second on auto attack

Legendary Gaea [Time+Earth]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lure: Causes enemies to attack you

Angelic Blessing: Aura bonus of 55 armor

Subterranean Strike: 280 damage in a path and stuns targets for 0.5 seconds

Time Warp: 13% chance to stun for 0.25 seconds and deal 90 damage

Legendary Cave Dweller [Dragon+Earth]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Subterranean Strike: 280 damage in a path and stuns targets for 0.5 seconds

Lure: Causes enemies to attack you

Savage Blow: 16% chance to multiply your damage by 2.25x

Quick Sand: -30% Movement speed and -28% Attack speed [Can Auto-Cast]

Legendary Unicorn [Earth+Holy]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Subterranean Strike: 280 damage in a path and stuns targets for 0.5 seconds

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Impale: 10% chance to deal 165 extra damage on attack

 (Focused: This character only gains one extra ability on combining)

Legendary Medusa [Poison+Rock]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lure: Causes enemies to attack you

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Rocky Flesh: 60 bonus armor and -10% damage taken

Stone Gaze: 4 second stun on a single target with a 10 second cooldown

Legendary Holy Purger [Holy+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Purge: 250 damage to summon units and slows

(Focused: This character only gains one extra ability on combining)

Legendary Palladin of Life and Death [Holy+Unholy]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Breaker: 20% chance to multiply your damage by 1.25x

Death Bolt: Heal an unholy unit by 300 or deal 150 damage to an organic unit

Eternal Life: This monster reincarnates itself upon death

Legendary Priestess of the Light [Holy+Lightning]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Angelic Blessing: Aura bonus of 55 armor

Lightning Strike: Lightning strikes 3 of your enemies for 136 damage each

(Focused: This character only gains one extra ability on combining)

Legendary Crystal Fang Serpent [Poison+Ice]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Deadly Poison: Deals 40 damage per second on auto attack

Ice Storm: 120 damage per wave for 3 waves

Amplify Magic: Amplifies the effects of magic on the target making them stronger

Legendary Sky Reaper [Lightning+Air]
Max Level Abilities: Flying type: Can Fly into the Air Fortress

Battle K A: Gives 50 bonus damage to nearby allies for 30 seconds

Lightning Strike: Lightning strikes 3 of your enemies for 136 damage each

Lure: Causes enemies to attack you

Ariel Dominance: Deals 750 damage to a flying target and stuns for 2 seconds

Legendary Ancient Ooze [Time+Poison]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lure: Causes enemies to attack you

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Time Warp: 13% chance to stun for 0.25 seconds and deal 90 damage

Absorb: Steals 55 points of health per second from the target [Channeled]

Legendary Enchanted Goo [Holy+Ice]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Absorb: Steals 55 points of health per second from the target [Channeled]

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Ice Storm: 120 damage per wave for 3 waves

(Focused: This character only gains one extra ability on combining)

Legendary Eternal Soul [Holy+Time]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Time Warp: 13% chance to stun for 0.25 seconds and deal 90 damage

Eternal Life: This monster reincarnates itself upon death

(Focused: This character only gains one extra ability on combining)

Legendary Chrome Angel [Holy+Metal]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Angelic Blessing: Aura bonus of 55 armor

Metal Skin: Adds 30 bonus armor and returns 40% of melee damage

(Focused: This character only gains one extra ability on combining)

(Holy Bolt: can not heal himself)

Legendary Angel [Air+Holy]
Max Level Abilities: Flying type: Can Fly into the Air Fortress

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

Angelic Blessing: Aura bonus of 55 armor

Tornado: 305 damage in a path

(Focused: This character only gains one extra ability on combining)

Legendary Chilling Shade [Ice+Unholy]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Ice Storm: 120 damage per wave for 3 waves

Lure: Causes enemies to attack you

Death Bolt: Heal an unholy unit by 300 or deal 150 damage to an organic unit

Chilling Aura: Nearby enemies lose 20% Attack Speed and 25% Movement Speed

Legendary Windy Golem [Air+Earth]
Max Level Abilities: Flying type: Can Fly into the Air Fortress

Lure: Causes enemies to attack you

Tornado: 305 damage in a path

Quick Sand: -30% Movement speed and -28% Attack speed [Can Auto-Cast]

Subterranean Strike: 280 damage in a path and stuns targets for 0.5 seconds

Legendary Gargoyle [Air+Rock]
Max Level Abilities: Flying type: Can Fly into the Air Fortress

Rocky Flesh: 60 bonus armor and -10% damage taken

Stone Gaze: 4 second stun on a single target with a 10 second cooldown

Lure: Causes enemies to attack you

Tornado: 305 damage in a path

Legendary Mystic Snake [Poison+Water]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lure: Causes enemies to attack you

Disintegrating Poison: -60 armor from your target and deals 5 damage for 34s

Amplify Magic: Amplifies the effects of magic on the target making them stronger

Tidal Wave: 305 damage in a path

Legendary Forever Force [Nature+Time]
Max Level Abilities: Normal type: Can not enter the Air or Water Fortress

Lure: Causes enemies to attack you

Eternal Life: This monster reincarnates itself upon death

Time Warp: 13% chance to stun for 0.25 seconds and deal 90 damage

Growth: Adds 60 bonus armor and 40% damage [Can Auto-Cast]

Legendary Shadow Mage [Holy+Ghost]
Max Level Abilities:Ghost type: Regenerates 5 mana per second, cant attack during day

Quagmire of Doom: 865 damage to a single target

Amplify Magic: Amplifies the effects of magic on the target making them stronger

Holy Bolt: Heal an organic unit by 300 or deal 150 damage to an unholy unit

(Focused: This character only gains one extra ability on combining)

Ranged